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This Halloween thing has gone too far. In my last match we encountered a headless cerberus trooper (I guess someone killed him with a headshot) that was invincible, none of our attacks did anything to him, no shots, no grenades, no biotic powers... Had to leave the match so at least other would be able to continue (I was the leader, so by leaving I forced the game to restart the current wave.
Tried to make a screen capture to have prove of it, but all it copied was a black background (didn't have the screen capture software running at the time).
First time playing the MP and I think it will be the last, too.
I don't know why, but I can't do anything. When I try to kill someone, I always get stunned and when I try to stun someone, I always get killed. Ubisoft must think i'm an idiot so they ignore my commands or what?
More, playing the chest mode (that one where you have to get some chests and avoid getting killed by the other team), it took my team very long to get a single chest, but the other team had it two seconds after hearing the "a chest is being taken" (or whatever that voice says).
Also, matchmaking is *expletive deleted*. Not only because it takes too long to get into a *expletive deleted* match, but also because when you already have one, you see that you (level 2) and someone else (level 17) are playing agains a 3 level 50 players. WTF? How do they pretend to make me keep playing if I can't do a single thing agains them?
I think I'll never try AC3 MP. Hope the time spent to make it doesn't lower the SP quality of the gam or I'll have even more reasons to say *expletive deleted* Ubisoft and never buy any of their games
Played Borderlands: The Pre-Sequel for 3 minutes, bringing the total time played to a total of 43 hours and 16 minutes.
Played The Elder Scrolls IV: Oblivion for 14 minutes, bringing the total time played to a total of 3 hours and 37 minutes.
Played Dust: An Elysian Tail for 3 minutes, bringing the total time played to a total of 18 hours and 21 minutes.
Played Dust: An Elysian Tail for 45 minutes, bringing the total time played to a total of 18 hours and 18 minutes.
Played Oddworld: New 'n' Tasty for 1 hour and 31 minutes, bringing the total time played to a total of 9 hours and 46 minutes.
Unlocked achievement Shepherd of Odd in Oddworld: New 'n' Tasty Rescue half of all the Mudokons.
Unlocked achievement A Long, Hard Slog in Oddworld: New 'n' Tasty Kill 30 Slogs in 30 seconds.
Unlocked achievement The Final Hour in Oddworld: New 'n' Tasty
Unlocked achievement Liberator of the Mudokon in Oddworld: New 'n' Tasty
Unlocked achievement Valve Time in Oddworld: New 'n' Tasty Turn off the gas with more than 30 seconds to spare.
Played Oddworld: New 'n' Tasty for 59 minutes, bringing the total time played to a total of 8 hours and 15 minutes.
Unlocked achievement Hit the Deck in Oddworld: New 'n' Tasty As a possessed Slig, fire over the head of a cowering Mudokon.
Unlocked achievement Shrykull Awakened in Oddworld: New 'n' Tasty
Unlocked achievement Odds and Rockers in Oddworld: New 'n' Tasty Bounce a rock off a wall and on to a mine.
Unlocked achievement Mine Games in Oddworld: New 'n' Tasty Deactivate 3 toggle mines in a row with no mistakes.