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  • The Stanley Parable
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    40%

    Played 6 months ago

  • Recent gaming activity

    •  
      6 months ago Unlocked achievement Beat the game
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      6 months ago Unlocked achievement Welcome back!
    • 6 months ago Unlocked 25% of all achievements
  • The Stanley Parable Demo
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    Played 6 months ago

  • Recent gaming activity

    •  
      6 months ago Just started playing for the first time
  • The Wolf Among Us
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    17%

    Played 6 months ago

  • Recent gaming activity

    •  
      6 months ago Unlocked achievement A Light Snowfall
    •  
      6 months ago Unlocked achievement Panic in the Parlours
    •  
      6 months ago Unlocked achievement The Frog or the Prince?
  • The Binding Of Isaac
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    65%

    Played 7 months ago

  • Recent gaming activity

    •  
      7 months ago Played for 7 hours and 42 minutes bringing the total gameplay time to 48 hours and 12 minutes.
    •  
      9 months ago Unlocked achievement Samson
    •  
      1 year ago Played for 30 minutes bringing the total gameplay time to 40 hours and 30 minutes.
  • The Walking Dead
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    96%

    Played 7 months ago

  • Recent gaming activity

    •  
      7 months ago Played for 2 hours and 35 minutes bringing the total gameplay time to 14 hours and 23 minutes.
    •  
      9 months ago Unlocked achievement Loose Ends
    •  
      9 months ago Unlocked achievement Abandoner

Latest posts

  • Trine

    A fantastic combat side-scrolling platformer with a brilliantly implemented trinity mechanic. I love games that let you choose whether you use Magic, Ranged or Melee but I never expected any game to insert it so wonderfully. Were I to address one complaint(and it's marginal compared to the game as a whole) it's that in order to be able to attack you can't be the Mage. This wouldn't normally be an issue but with a lack of attack function if your other two characters are dead you either need to backtrack to the last checkpoint or hope there's no fights between you and the next one.

    The score is beautiful, both within and out of game context, with a rich symphony and Trine 2 seems to be shaping up to have a score paralleling in it's wonderment. It's like candy for your ears, all being distinct and strong but never distracting from the world or the game itself. Ari Pulkkinen is a genius and I'm happy to see he's returning for the sequel.

    Beyond the soundtrack is the amazing atmosphere. The procedural lighting and the way it hits your character look fantastic in the Crystal Caverns and the background details are intricately detailed. I love how fire is used to actually light the dark.

    Each character plays entirely differently. The strong knight has an appropriate deliberateness to his movements, he feels heavier despite the fact that he runs and jumps at the same pace and height as his lighter commrades. The flighty thief's movements appear light and delicate, but her bow is deadly and strong. The mage is light, but clearly not built to move as his quest demands of him, his unique talents play an important support role and his quips are very funny.

    The inventory system is pretty unique as well, since only a few items only work with one class you will often be hard pressed to decide whether to be equal with the bonuses as you get them or give them to your favorite character or even to switch them on the fly as the need demands. There's plenty of upgrades available too, by the eighth level there's plenty to go around.

    KingDan97 said 3 years ago - 1 comment - Like this (1)

2,690 Achievements
53,200 Gamerscore
1,216 Achievements
346.4 Gameplay hours

Rarest achievements/trophies

  1. 1
    Completed the mission "My First Gun"

    First One's Free

    Borderlands 2

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  2. 2
    Completed the mission "Best Minion Ever"

    Dragon Slayer

    Borderlands 2

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  3. 3
    Revived someone from "Fight for Your Life!" that is on your friends list

    Friendship Rules

    Borderlands 2

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