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Gran Turismo 5 Prologue, which normally runs at 1920 x 1080 resolution, got a boost from four times the processing power of the PS3, enabling it to run at 3840 x 2160. Each PS3 handled the rendering of a quarter of the total display area. This image was projected on a 220-inch screen via Sony's SRX-S110 projector, which is capable of handling a 4096 x 2160 image... and is too expensive to quote.
The Polyphony dudes also put together a separate demo that ran GT5P at 240 frames per second, four times that of the standard 60. According to the hyperbole laden official report, every man, woman and child in attendance had their brains melted by the refresh rate.
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http://kotaku.com/5093592/gran-turismo-5-prologue-running-at-240-fps--3840x2160-resolution
Jeez! If they could maintain that FPS with 1080p it would look INCREDIBLE.








